Monday, March 2, 2015

Barrel and Turret


So coming up with an exploding barrel and a turret for my racing level was pretty straightforward. I already have the core components of a good ole country time in my level--moonshine, big jumps, exploding things--but all it really seemed to be missing? Fireworks! My barrel, on low damage, will set off the fuses of some fireworks. At higher impact damages, or after a few seconds, the fireworks will start to take off, causing major distraction for the player.

The turret, on the other hand, will track the player as they go around the track in all its make-shift solo cup glory. It will consistently fire at the player causing more distraction while they're going through the level.

Here's are some visual targets.
This is similar to how I'd like the fireworks to be placed in the barrel, as well as how they will fly out on player impact.

But in old bourbon barrels like these.

And for the final bit of inspiration? You know it, you love it. The solo cup! 

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